![]() Once you make all the decisions, the day will begin, and you will be able to see how many customers buy your lemonade and what their impressions are via thought bubbles. Cups, for example, will never go bad (so you should always have them on hand), while ice will melt at the end of the day, and lemons and sugar are subject to bugs and spoilage. Putting more ice in the pitcher means you can serve more cups, although of course customers may complain about your ?diluted lemonade? ) And to add to complication, different inventory items have different lifespans. A little math is required here, since the number of cups a pitcher can serve depends on how much ice you put in. ![]() Before you can sell anything, you need to build up inventory: decide how many paper cups, ice, sugar, and lemons to buy. What makes the game challenging is that you have upfront costs to consider ? costs that won?t be recovered unless your pricing is correct and your forecast of demand is reasonable. ![]()
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